tnkkiller Posted October 4, 2022 Posted October 4, 2022 I feel like I've posted on this forum way too many times this month so imma keep this short and sweet. I'm working on my first mod, and I'm having this problem where my model is backwards... It flies backwards. I've rotated it 180 degrees in blender and exported it again, but still nothing. Any help would be great.
prccowboy Posted October 4, 2022 Posted October 4, 2022 check that you applied all transformations to mesh and armature
tnkkiller Posted October 4, 2022 Author Posted October 4, 2022 18 minutes ago, prccowboy said: check that you applied all transformations to mesh and armature Could you elaborate please? If your asking if I rotated the mesh and armature, I did.
prccowboy Posted October 4, 2022 Posted October 4, 2022 (edited) 28 minutes ago, tnkkiller said: Could you elaborate please? just because it looks correct in blender doesn't mean that the model matches what you see. you may need to APPLY what you did before you export the model edit: oh, and I suggest applying transform to the armature BEFORE you parent anything to it... (and before you start rigging and animating) Edited October 4, 2022 by prccowboy
tnkkiller Posted October 4, 2022 Author Posted October 4, 2022 18 hours ago, prccowboy said: just because it looks correct in blender doesn't mean that the model matches what you see. you may need to APPLY what you did before you export the model edit: oh, and I suggest applying transform to the armature BEFORE you parent anything to it... (and before you start rigging and animating) Thank you, this seems to have done it! 1
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