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Posted (edited)

Hello everyone!

 

I was thinking of an idea for multiplayer, including slot and plane selection.

Currently, when you log on a server, you select an aircraft, which is placed by the mission editor in a parking space.

In fact, if for example the server is a zone conquest mode, it is also necessary to put planes on the unlocked airports, etc etc...

 

Wouldn't it be an idea to add a layer to simplify not only aircraft selection, but also mission editing. Let me explain.

 

What if we just select an airport, which gives us access to a parking space, or a hangar, whatever, and then we have a drop-down menu of available planes?

 

This would remove the limitation of only being able to put three Viggens, twenty seven Hornets, and two MiG21s on an airport.

If four players want to play together, and there are three A10As on an airport one above the other... In short, you see the interest I think.

And for mission editors, it potentially saves them a lot of modifications. It is "just" to add in an overlay which planes can be used. Like a loadout editor, but for airports.

 

So, with that, you just select a slot, then a plane or helo, spawn, you will respawn at this same place, so no limits to what aircraft you want to use unless the mission's editor disable them.

It would be so cool, because having to change your plane's choice because your friend can't select the same because there are not enough places on the airport to put 20 planes of each reference on each airport is really sad in my opinion.

 

Have a nice day!

 

Ashayar

 

EDIT: typo and precisions

Edited by Ashayar
  • Like 1
  • Ashayar changed the title to Slot system on airports (idea for mission editors and multiplayer)
  • 1 month later...
Posted

I am making a little bump on this subject (this will be the only one I swear 😉 ) becase I really think it could be very usefull.

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