Jump to content

AI attacks ground targets instead of incoming bandits


Recommended Posts

Posted

So... this is really weird.

It's a mission with ground targets for a different group (Su-34s). Me and 3 wingman are flying the Mig-29S with A2A weapons and task "Fighter Sweep".

There are 4x F-16 incoming. Whenever I send "engage bandits", all my wingman will divert, fly down to the enemy ground targets (bunch of APCs) and strafe them with their guns.
All while I'm engaging the F-16s and they get shot down bei Amraams.

WTF?

I now have even disabled the APCs and enable them at the same time as the Su-34s (which is after the F-16 are destroyed), 2 of my wingman (#3 and #4) are still going after some static planes at the enemy airfield; at least that's my guess.

What is wrong (with the AI)?? Doesn't Fighter Sweep and "Bandits" tell them in no uncertain terms to engage enemy Jets?

I don't have the time to assign a specific target to each wingman and tell him to "engage my target"; not with the enemies ECM, as I can only STT them rather close.

I really don't know what else I can do...

 

OpenXR-Switcher: to easily switch OpenXR runtimes as well as en-/disable API layers

Kneeboard-Picture-Viewer: my own take on a Kneeboard for a 2nd monitor, that acts more or less as a better picture viewer.

F-15CX mod: my own take on a simple F-15C upgrade

English Avionics with Native Betty: you can now have English HUD on non US planes and still hear the native Betty!

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...