DishDoggie Posted November 4, 2022 Posted November 4, 2022 I can put a player Huey in a mission with custom Arguments 43 and 44 set to 1.0 in the description.lua of the skin so the player model will start with the side gunner doors open. But if I tell the mission editor I want 1 of 3 so I have 2 wingmen to fallow me using the same skin with the same arguments in that skin. The AI Huey's start with the Side Doors Closed not open. How can I get them to start with gunner side doors open?
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