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Toyota Technicals Skins


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Posted (edited)

Hi! I have managed to create some Skins for the technicals, I get to see them in Model Viewer, but they do not appear in the game, I also noticed that in the liveries folder, each vehicle has 4 skins (fall, winter, summer, spring) but it seems not to load them either as an option to change Skins. 
I think that somehow the possibility of changing the Skins is blocked.image.png

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Edited by -_Cuervo_-

I5 8600K  - MSI 3070 - 32Gb DDR4  - 1 TB NVME - 1TB SSD - :joystick: TM Warthog

FC3 - Mirage - Hawk (RIP) - F5E - L39 - F14B -A4E C- UH1H - AV8BNA - F16C - FA-18C - Ka50- Apache-A10CII - MB339

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Posted

No one has a clue on this?? any help to get my custom skins in the game?? 

I5 8600K  - MSI 3070 - 32Gb DDR4  - 1 TB NVME - 1TB SSD - :joystick: TM Warthog

FC3 - Mirage - Hawk (RIP) - F5E - L39 - F14B -A4E C- UH1H - AV8BNA - F16C - FA-18C - Ka50- Apache-A10CII - MB339

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Posted

In my looking around, those technicals' liveries folder names maybe incorrect.
And each seasons' textures were not drawn. Those folders might be only placeholders.

But user skins maybe available with correct folder structures under MySavedGames. (not to rename or add folders under CoreMods).

"HL_dshk" for "Scout HL with DSHK 12.7mm" instead of "ttHL_dshk".
"HL_kord" for "Scout HL with KORD 12.7mm" instead of "ttHL_kord".
"TT_dshk" for "Scout LC with DSHK 12.7mm" instead of "tt70_dshk".
"TT_kord" for "Scout LC with KORD 12.7mm" instead of "tt70_kord".
Correct description.lua files have to be written by ourselves for each skins newly drawn.

ZU-23 AAA variants and B8M1 rocket variants are not researched yet.
Correct folder names can be found in each lua files under CoreMods/tech/TechWeaponPack/Database/vehicles/.

Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D
Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, Channel, Normandy2.0      Assets etc.: CA, Sc, WW2AP
Mods and Skins in User Files: files/filter/user-is-western0221/ 

 Screen_221018_005618c.jpg

Posted

I have tried other names, but the only ones that load them in model viewer are the ones I used, I think I had tried the ones you sent me, I will check them anyway, thank you very much.

I5 8600K  - MSI 3070 - 32Gb DDR4  - 1 TB NVME - 1TB SSD - :joystick: TM Warthog

FC3 - Mirage - Hawk (RIP) - F5E - L39 - F14B -A4E C- UH1H - AV8BNA - F16C - FA-18C - Ka50- Apache-A10CII - MB339

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Posted

Screen_221115_142433.jpg

Screen_221115_143231.jpg

description.lua

livery = {
	{"Kord_tt70",	DIFFUSE			,	"tt70_base_ae86", false};
}
name = "AE-86 in Initial-D"

 

Other liveries' folders are :
HL_B8M1
HL_ZU-23
TT_B8M1
TT_ZU-23

  • Like 1

Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D
Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, Channel, Normandy2.0      Assets etc.: CA, Sc, WW2AP
Mods and Skins in User Files: files/filter/user-is-western0221/ 

 Screen_221018_005618c.jpg

  • Solution
Posted

About HL, I make available ZU-23's Red body on DSHK variant <-- -> DSHK's White body on ZU-23 variant.

Screen_221115_192753.jpg

Screen_221115_192756.jpg

 

Screen_221115_192733.jpg

Screen_221115_192737.jpg

Only adding ZU-23's White folder and DSHK's Red folder causes each models' default paint schemes missing.
I added Default folders for each.
(Similar behavior was also seen and same operation was needed about tt70 LC.)
description.lua files were generated by ModelViwer2.

 

Liveries\HL_dshk\Red\description.lua
 

livery = {
	{"dshk_ttHL_base",	DIFFUSE			,	"tthlred_d", true};
	{"dshk_ttHL_base",	ROUGHNESS_METALLIC	,	"tthlred_d_r", true};
}
name = "Red"

 

Liveries\HL_ZU-23\white\description.lua

livery = {
	{"zu23_ttHL_base",	DIFFUSE			,	"tthl_d", true};
	{"zu23_ttHL_base",	ROUGHNESS_METALLIC	,	"tthl_d_r", true};
}
name ="White"

 

  • Thanks 1

Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D
Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, Channel, Normandy2.0      Assets etc.: CA, Sc, WW2AP
Mods and Skins in User Files: files/filter/user-is-western0221/ 

 Screen_221018_005618c.jpg

Posted (edited)

Dude!!! thank you very much!!! you have helped me a lot, I had been breaking my head for a long time to see them, it works in the game, thank you very much!!!!

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Edited by -_Cuervo_-

I5 8600K  - MSI 3070 - 32Gb DDR4  - 1 TB NVME - 1TB SSD - :joystick: TM Warthog

FC3 - Mirage - Hawk (RIP) - F5E - L39 - F14B -A4E C- UH1H - AV8BNA - F16C - FA-18C - Ka50- Apache-A10CII - MB339

[sIGPIC][/sIGPIC]

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