jackrabbitslim7 Posted November 9, 2022 Posted November 9, 2022 Hi all, I'm trying to make a mission where an attack plane is holding between 2 waypoints, and then going to a third waypoints only if enemy units enter the trigger area, then when area clear return to hold. So, I created a waypoint 1 with the perform command: "switch to waypoint" 0 (for the holding part), and a waypoint 2 where the enemy have to be destroyed. I also created a triggered action: switch to waypoint 2, activated when enemies enter the trigger zone. My problem is as soon as the trigger is activated, instead of performing the CAS action in the trigger area, the plane just land at the nearest airport. Before the trigger is activated, the plane continue holding normally between the 2 waypoints. I tried various combinations of flyover waypoints, putting more waypoints, and other means, but it seems the trigger only make my plane land asap. Am I missing something?
TEMPEST.114 Posted November 9, 2022 Posted November 9, 2022 In 2.8? If so, as has been reported many times in the bugs sections but ‘go to waypoint’ for AI is fubar’d. broken most missions. Have to wait for fix.
SUNTSAG Posted November 10, 2022 Posted November 10, 2022 Hi jackrabbitslim7, if I understand correctly what you are trying to achieve, then the attached mission example; does exactly that. It even introduces RTB functionality after 15 minutes of flight time. All use the switch waypoint function without issue and the aircraft, after completing its attack run, then resumes its orbit point when instructed. Whilst there are issues linked to ground units and the switch waypoint scenario this does not apply to aircraft (as suggested) particularly for what you are attempting to achieve. My best guess as to what is causing your issue, would be that you have not issued a “STOP CONDITION” to your “ORBIT” instruction. A key point I have included in my example. I hope this helps. Cheers. ORBITCASORBITRTB.miz Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
jackrabbitslim7 Posted November 14, 2022 Author Posted November 14, 2022 Thanks I tried your mission file it seems it's what I intend to achieve, I'll try to understand exactly how it works to implement it in my scenarios.
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