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How to trigger specific animation states on models? e.g. LAZ-695


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Posted

So there is a soviet bus in the game and looking at it in the model viewer, there is an animation state where it's empty of passengers (by default it has 3 or 4).

There are no livery options to choose from that have zero passengers, so is there a way to get to set this somehow either in the M.E. or be scripting?

Posted

Nope. There are some units that have "additional properties" that have specific animation values associated with it to display the unit differently. However there aren't many that use it. Think its mostly the Land Rovers and WW2 asset pack units. null

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