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Did AGM-141 TALDs get bugged as an AI deployed weapon?


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Posted

In v2.7..... I used TALDs deployed by an AI F/A-18 flight, then I followed up with HARMs & AGM-154 once the airspace was active & saturated. Since upgrading I can't seem to get the AI flight to release the TALDs. Bugged or some settings were change?

Image is from Redkite YT video that worked for me before

 

TALD Settings.jpg

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Posted

Thanks [ED]Obi, I just receive a note from Redkite on latest update and d/l'ng now. I did see 'Decoys' in the weapon selection for Waypoint action but it didn't work on my v2.8. I'll give it a test in the next 24hrs.

Do you know if the settings in above image are correct other than selecting 'Decoys'? 

Cheers

Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070

TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC

Posted (edited)

CONFIRMED as FIXED in v2.8.0.32937 for AI [F/A-18] launching AGM-141 TALDs, used same settings as image above EXCEPT switched 'Weapon' from 'Guided' to 'Decoys'.

I'll test same mission with multiple salvos tomorrow.

Thank You ED

Edited by AvgWhiteGuy
clarity

Asus B85 Pro Gamer - 32GB - Intel® Core i5-4460 CPU - SanDisk SDSSDXPS480G -Windows 10 Pro 64-bit - NVIDIA GeForce GTX 1070

TrackIR5 - TM Warthog HOTAS Stick & Throttle - TM Cougar MFCDs - TM TPR Rudder Pedals - Razer Orbweaver - SoundBlasterX G5 DAC

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