Death Merchant Posted November 18, 2022 Posted November 18, 2022 I am working on a ground target generation system, and would like to use the same Icons that are used for buildings and such in the mission editor. Does anyone know where the images are located? [PC] ASUS X570E - Ryzen 9 5950X - RX 6900 XT - 32GB 3600Mhz Hornet, A-4E-C, Huey, Ka-50, Mi-8, F-15E, F-14 Join us on Death Dealers PvE server.
TEMPEST.114 Posted November 18, 2022 Posted November 18, 2022 I don't know but there is a mod in user files that replaces them - take a look and it should show you the paths I believe they're in core dcs (not saved games) MissionEditor and sub folders from there
Grimes Posted November 18, 2022 Posted November 18, 2022 DCS World\MissionEditor\data\NewMap\ for most of them. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Death Merchant Posted November 19, 2022 Author Posted November 19, 2022 10 hours ago, Grimes said: DCS World\MissionEditor\data\NewMap\ for most of them. Grimes, Thanks, but that's not quite what I am looking for. When I am in the mission editor, and I place a Static Hangar A, there is an Icon/image of the hangar that is shown in the mission editor. That's what I am looking for. Based on it's scalability, I assume it is some sort of vector file and not a static JPEG. I am working on an external ground target editor, and although I have the basic grid system worked out. It's hard to place statics accurately because I have no representation of their size and shape. Any ideas? DM [PC] ASUS X570E - Ryzen 9 5950X - RX 6900 XT - 32GB 3600Mhz Hornet, A-4E-C, Huey, Ka-50, Mi-8, F-15E, F-14 Join us on Death Dealers PvE server.
Grimes Posted November 19, 2022 Posted November 19, 2022 When it renders objects from top down it is using the actual .EDM (3d models and textures) for the object. There is no 2d rendered version of those available. So yeah its vector graphics because its a 3d asset but not in the sense you are thinking of. Suppose you can screenshot em and work from there. IMO place whichever object you care about at map 0,0 and figure out the offsets based on that. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Death Merchant Posted November 20, 2022 Author Posted November 20, 2022 Grimes, "Suppose you can screenshot em and work from there. " That's exactly what I did. Thanks for the help. [PC] ASUS X570E - Ryzen 9 5950X - RX 6900 XT - 32GB 3600Mhz Hornet, A-4E-C, Huey, Ka-50, Mi-8, F-15E, F-14 Join us on Death Dealers PvE server.
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