St4rgun Posted November 20, 2022 Posted November 20, 2022 The anti-torque rotor of the AH-64D rendered in different phase for the left and right eyes in VR as can be seen in F2 view. It causes disturbing "crosseyed" vision while looking at the rotating tail rotor. PC: 14700K | Gigabyte Z790 | Palit 3090 GamingPro | 32GB | Win10 Pro HMD: HP Reverb G2 | OpenXR @ 150% | DCS 2.9: PD: 1.0, DLSS 4 Profile "K" / "Performance" with Sharpening 1 Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP
nachomaga Posted December 7, 2022 Posted December 7, 2022 (edited) True, I notice this issue too. Reverb G2 here and OpenXR. Edited December 7, 2022 by nachomaga
St4rgun Posted December 16, 2022 Author Posted December 16, 2022 The problem persists after the new OB patch (2.8.1.34437) PC: 14700K | Gigabyte Z790 | Palit 3090 GamingPro | 32GB | Win10 Pro HMD: HP Reverb G2 | OpenXR @ 150% | DCS 2.9: PD: 1.0, DLSS 4 Profile "K" / "Performance" with Sharpening 1 Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP
St4rgun Posted May 21, 2023 Author Posted May 21, 2023 The problem still persists after the new OB patch (2.8.5.40170). PC: 14700K | Gigabyte Z790 | Palit 3090 GamingPro | 32GB | Win10 Pro HMD: HP Reverb G2 | OpenXR @ 150% | DCS 2.9: PD: 1.0, DLSS 4 Profile "K" / "Performance" with Sharpening 1 Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP
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