Tree_Beard Posted December 11, 2022 Posted December 11, 2022 I am creating a ww2 CAS mission and I want the following situation to take place: - My plane flies into the combat zone, triggering a red smoke marker on the roof of a house that I have designated as an enemy position. -I do a gun-run, and if I manage to get rounds on target (into another small trigger zone placed over the house) I get a message that the enemy position has been suppressed. The problem is that there doesn't seem to be a "bullets in zone" or "rounds in zone" trigger condition. Is there a way that I can achieve the equivalent effect? Again - all I want to do is have rounds landing in a zone trigger a message to red coalition.
Exorcet Posted December 12, 2022 Posted December 12, 2022 Maybe with scripting. If you're using triggers, you'll either have to use something like detecting a SHOT event in the zone, or detect damage to the unit you want suppressed. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
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