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Posted

From the change log:

Quote
  • Fixed: SSE - Event.dead not called if an object isn't immediately dead.

Thanks ED - this makes my life a lot easier 🙂 (BS3 helps a lot as well)

-ch

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Posted (edited)

Looking forward RTB to check both.🙂👍

Till then, please report any progress.

Thank you.

Edited by ADHS

Democracy was already invented, while Scrat was eating oak fruits.

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