Avimimus Posted December 20, 2022 Posted December 20, 2022 Currently once the Shkval locks onto something (aircraft, building, tank) it tracks it reliably - even sometimes through objects or in low light conditions. It would be great if the ability to track targets (especially moving targets) degraded under certain conditions, forcing us to switch to manual corrections if we're not firing against a fixed target etc. It'd be more realistic (in addition to being a fun challenge). It would also be more balanced if other modules are moving in this direction. Maybe some code could be adapted from another module? 6
Nickkerkwijk Posted December 27, 2022 Posted December 27, 2022 Ive had multiple times lost a lock on a moving heli and had to adjust and lock it again. But its true for ground moving targets, but if the ground target is masked the Shkval wil most of the time lose lock and 'estimate' where the target is going to be iirc 1 [sIGPIC][/sIGPIC]
Schlomo1933 Posted December 30, 2022 Posted December 30, 2022 Before this will work, the whole Locksystem need to be changed from a „cheat“ lock to the realistic contrast lock. Many user want this since BS2 … maybe Ed will make this happen someday for BS3 , but I believe not. 2
Puddlemonkey Posted October 18, 2023 Posted October 18, 2023 I find this bizarre. I was hoping BS3 would fix this and feel more complete than BS1 and BS2. I thought it was an attack helicopter sim that prides itself on realism. Yet every time we attack something, hence lock it on the shkval, we are reminded of the gaping hole in the realism that is how it just knows and perfectly locks the target. It is more akin to 2023 AI than 1970s contrast based technology. For this sim to work for me, it has to feel realistic in the era it was designed, without this and several other features that were not completely implemented (such as the backup navigation methods and supporting systems), it fails to live up to the developers' vision, and promise, of it being an ultra-realistic sim. Things like the new beautiful model, opening bay doors and such, are truly impressive and have wow factor, but wow factor lacks staying power. I thought BS3 would bring me back to the KA-50 but alas it hasn't. I will revert to my annual check in to see how DCS are progressing with Black Shark, as I have been for several years now since BS3 was first on the radar. See you next autumn! 1
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