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VR: Menus / Overlays and f10 Map are a disaster and need serious but simple revisions. (online especially)


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Hello

Most of this applies to VR but could still be useful in flat screen.

Lets say you are playing online the primary issue in general is text is way too big in vr and dominates the view space.

Quality of life improvements as follows

1) online chat menu needs one additional view option (Fade out after 10 seconds of inactivity. It will be immediately visible upon a new message being received then after 10 sec (even better if user could enter a time) it will fade out. As of now it takes up too much screen space. Yes it can be minimized to an envelope but now requires constant babysitting if I want to read a new message then make it go away again... We put rovers on Mars lets automate the chat window so its user friendly.

2) Through the Inferno a fan favorite as well as other servers Im sure post awacs info and general mission / server info in a text box upper right hand. Again this text is too large. It does thankfully fade out but during its stay it can easily eat up  15 to 20% of your viewspace. Can we make this font size adjustable so it can be set to user's preference? You get this and an after mission report and no **** it will eat half your view space.

3) The overlays on the f-10 map are a total Charlie Foxtrot the map is entirely clutter icons are too big text is running into other text. Again any way to scale text and icon sizes for the f10 map would be wonderful.  (maybe a live scale so icons and text would scale with zoom to avoid total domination of each other.

 

Thanks for your consideration.

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