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dxgui - Has anyone figured this out and how to use it? Tutorials? Help?


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Posted

I'd like to create both UI elements for the mission editor and for in-game using the DCS UI tech; but it's so confusing and seems overly complicated.

Has anyone reverse engineered this and understands it enough to help give some pointers?

Like how can I draw a circle of my own colour and alpha on screen where I want it to be? How do I get the mouse pointer to interact with it? 

Anyone?

Posted

Only used it to modify the editor with it all being trial and error. Usually looking at similar files for what I want to modify and going from there. Donno if there are any decent guides out there for it. 

Might look at the scratchpad mod for in game usage. But keep in mind it is just that, a mod. 

https://github.com/rkusa/dcs-scratchpad

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Posted
7 hours ago, Grimes said:

Only used it to modify the editor with it all being trial and error. Usually looking at similar files for what I want to modify and going from there. Donno if there are any decent guides out there for it. 

Might look at the scratchpad mod for in game usage. But keep in mind it is just that, a mod. 

https://github.com/rkusa/dcs-scratchpad

Yeah I saw that and have been looking at it but the structure and requirements for the .dlg is unfathomable. 

  • 1 month later...
Posted

 

On 12/27/2022 at 4:29 PM, Elphaba said:

I'd like to create both UI elements for the mission editor and for in-game using the DCS UI tech; but it's so confusing and seems overly complicated.

Has anyone reverse engineered this and understands it enough to help give some pointers?

Like how can I draw a circle of my own colour and alpha on screen where I want it to be? How do I get the mouse pointer to interact with it? 

Anyone?

Hey, i did some long research and was able to reverse-engineer the DCS World Dialog system. Its not that straight forward but there is some logic into it. The .dlg files are meant to set the layout and colors of the dialog, just like HTML and CSS. My plan is to create a parser which can convert this to .dlg files. You can help me if you like to create a WindowManager tool to export and import DCS World Dialogs. When i'm back from work i can send you an example. Im working on a large Arcade Gameplay mod for DCS World. Already got much stuff in place.

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