Moxica Posted January 6, 2023 Posted January 6, 2023 (edited) Sometimes I can only get to out of three (moving) targets, and loose track of the third one. Other times, I can only lock one or two, as the TADS movement is restricted after first target is "locked" What are the conditions of a successful track of three targets? I havent been able to find any list of limitations or conditions. Spacing? Speed? Distance? Edited January 6, 2023 by Moxica ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Moxica Posted January 6, 2023 Author Posted January 6, 2023 Writing is helpful in itself. Since I wrote I've come to some possible conclusion. Yaw or bal limit for example? ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
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