Lace Posted January 20, 2023 Posted January 20, 2023 (edited) I don't like the 'Unlimited Fuel' and 'Unlimited Weapons' options for a number of reasons. Mostly, there is no real way of reducing the AUW of the aircraft as the mission progresses, and I feel it is an unrealistic application of a valid training method. I like that in theory it allows repetition of an attack in a training scenario, but I would much prefer if you could carry out the attack, expend the ordnance, egress and then pop up to F10, hang another couple of bombs and try again, until you are happy with the number of reps and then head home with a realistic weapons and fuel load (i.e. not full like at take-off). The unlimited fuel means that you don't need to be as judicious with your AB usage, because you don't burn any fuel. With this option, you would still burn fuel, but with the option of a quick couple of thousand lbs top up if you want to go round again for another run, so you are still getting some fuel management value from the training. I am coming at this from a SP or PVE strict training PoV, and not advocating it for any sort of competitive edge. Edited January 20, 2023 by Lace Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
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