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Posted (edited)

I propose to integrate in the mission editor the engagement distance of vehicles (land, air and sea).

This will remain an option to what already exists.

There would be two distances.
When selecting the vehicle, two boxes.
- a first number which corresponds to the first shot
- a second number which corresponds to the desired combat range for the following shoots 

e.g. A hidden zsu 23/4 engages at 1km (0.6 mile) initially (first number) then then at the second number at a maximum (or other setting)at maximum (or other setting).

This could prevent vehicles from being discovered immediately and therefore make it uncertain whether to advance or fly over certain areas.  surprise effect.

Have good flights

 

Edited by Voolpy
  • 1 month later...
Posted

should be intersting to have the possibility to manualy set the engage distance without script.
Anyway, a workaround to do that at the moment is using trigger zone and group ai on\off.

part of coalition out of zone -> group ai off, so they dont shoot.
when part of colation inside zone -> group ai on, so they start to shot only if theres plane\ground or heli in the zone

both in switched condition so the group can switch from ai on\off for the entire match.

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