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OpenXR VR - Motion Reprojection stopped working


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Posted

I had game running all smooth and flawless until last update.

Average was getting 70-90 FPS great ground visual movements and no problems.

No after update my game started with OpenXR window - and all ground objects and head movement stutters - flying over at low you can get headache and dizzy from stuttering. It is unplayable.

My specs:

I9-12900KF (overclock 5.3Ghz), Asus Z690 Hero , DDR5-6400 32GB, 2TB SSD 980 Pro, Asus Strix 3090, Custom Waterloop, DCS Beta + Winwing setup

Headset: HP G2

No mods.

Too bad DCS decided to put everyone under the same blanket. So many different headsets and not everyone using OpenXR!

I rather leave it as it was before and let customer setup DCS and his PC according to his headset and best performance!

Now I have 15k unplayable Sim setup or easiest way go to Stable which not guaranteed wont get messed up in a future 😉

I had Oculus, Index and G2 so far is best for visual and FPS, DCS, WVR + Open XR with Motion Reprojection - best combination after days and months of tweak!

 

If anyone has solution how to setup and enable MOTION REPROJECTION in Open XR that would be great!

Thanks,

Norm

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Posted

Got this from a Discord channel I follow. It seems one of the contributors also had problems with his VR after the latest update and he fixed it by "Got my VR going again. Just had to set Motion Reprojection to Automatic in the MS OpenXR Tools "  He did comment that it was not as smooth as before. As I do not use VR that is the best that I can offer.

Posted
47 minutes ago, 450Devil said:

Got this from a Discord channel I follow. It seems one of the contributors also had problems with his VR after the latest update and he fixed it by "Got my VR going again. Just had to set Motion Reprojection to Automatic in the MS OpenXR Tools "  He did comment that it was not as smooth as before. As I do not use VR that is the best that I can offer.

i think i tried it and it is not the same....thanks for possible solution. I think DCS need to come up with some kind of a solution. Until than I'm not touching game or will go to Stable - which is not the same!

Posted

Auto means the reprojection is off, at least for DCS. I really wish OpenXR devs cleared the mess with these options names once and for all.

For the current beta, your only option to get the reprojection going is to use --force_steam_vr command line parameter which will cause the game to run like it used to, either through openComposite and OpenXr, or through SteamVr and Wmr for SteamVr app.
 

Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro

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