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What is the best way to set up walls and borders? I've been working on a FARP template, I am using the HESCO wall, IS there a quick way to lay them down without placing each individual segment? Maybe draw a path and populate? 

Posted

With scripts would be the only way to do it by spawning objects in during the mission. it would be pretty straight forward to take a shape or path and populate objects along it. Though you might get some ugly results due to the fact it is placing individual objects and "perfect" corners isn't all that practical. Its still going to be individual objects and not a procedurally generated object following a path. 

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