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Posted

Mission 15 was great, huge sigh of relief once I made it safely back on the carrier. Quite the impressive firework show in this one, thank you for a great campaign! Looking forward to part two!

The scripting you've done is amazing, really making each AI entity play their role. There was one mission that I was really pissed when the Black Sharks showed up and Matrix ran for the hills! Looking at TacView afterward, it was obvious why you designed it that way. One minor issue (not with Mission 15, but common throughout), and I'm not sure how you would do it, but it would be nice if Ford 420 would depart tanking to the port side (or back out) rather than right into Ford 110. Probably not an issue for those with good, quick AAR skills, but I spend way too much time trying to get in the basket and stay there only to get hit by a freshly fueled Hornet.

420_coming_through.png

Warthog HOTAS, VMAX Prime Throttle, TPR pedals, Kensington Slimblade Pro,

Pimax Crystal, RTX 4090 FE, Asus ProArt X670E-Creator, Ryzen 7950X3D, 64gb DDR5.

Posted (edited)
25 minutes ago, Pyrocumulous said:

Mission 15 was great, huge sigh of relief once I made it safely back on the carrier. Quite the impressive firework show in this one, thank you for a great campaign! Looking forward to part two!

The scripting you've done is amazing, really making each AI entity play their role. There was one mission that I was really pissed when the Black Sharks showed up and Matrix ran for the hills! Looking at TacView afterward, it was obvious why you designed it that way. One minor issue (not with Mission 15, but common throughout), and I'm not sure how you would do it, but it would be nice if Ford 420 would depart tanking to the port side (or back out) rather than right into Ford 110. Probably not an issue for those with good, quick AAR skills, but I spend way too much time trying to get in the basket and stay there only to get hit by a freshly fueled Hornet.

420_coming_through.png

Hi

Thanks for the kind words.

Which mission did 420 run for the hills?

Unfortunately the collision  is an AI issue and outside my control. Normally he should just stay in formation with you. To be honest the AI should never hit you and so is a bug. Does it happen all the time? If so it is worth reporting on the DCS forum so they can address it. 
In recent updates there have been quite a lot of issues where the scripted AI is acting unpredictably which has hit a lot of campaign creators.

Hope you enjoy part 2. 
 

Badger633
 

Edited by Badger633

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

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I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted

420 runs away in Mission 13 when the Abu Choppers 1 group appear, and then a "new" 420 generates (Ford 4202) when Abu Choppers 410 group appears. It's actually a pretty clever way to force the player to engage group 1, while the wingman takes the 2nd group.

The refueling collisions seems to happen when the AI thinks you are done refueling, and since I'm terrible at refueling and spend lots of time dancing with the basket, that's not super obvious. If I just get in there touch the basket once, claim refueling is done via F10, and fly away there is never a collision. The solution is clearly for me to learn fly more precisely rather than ED creating a more idiot proof AI.

Warthog HOTAS, VMAX Prime Throttle, TPR pedals, Kensington Slimblade Pro,

Pimax Crystal, RTX 4090 FE, Asus ProArt X670E-Creator, Ryzen 7950X3D, 64gb DDR5.

Posted (edited)

Hi

It has been noticed the AI seem to be flying ever more erratic in recent updates. It is a DCS issue and I have reported it. If you get this also you should report it in the forum under bugs also, so they are aware it is impacting a  lot of players. This especially the case if you are getting collisions.

To be honest the reason a second 420 is used in mission 13 is a ‘work round’ to another bug where sometimes the AI will some how miss script and just go home. Have had to use this in quite a few missions which had become broken without this slight of hand. Not ideal but works.

Edited by Badger633
  • Like 1

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

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