TEMPEST.114 Posted February 20, 2023 Posted February 20, 2023 You can't change the coalition of a trigger zone, and having the map show the locations of the smokes on all the trigger zones, defeats the purpose of having the players hunt for them.
Grimes Posted February 23, 2023 Posted February 23, 2023 It is rendering the smoke object not a trigger zone, but yeah it is weird. Looks like they fixed it for the the static objects of big smoke but not on the ones created via scripting/trigger. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
TEMPEST.114 Posted February 23, 2023 Author Posted February 23, 2023 4 minutes ago, Grimes said: It is rendering the smoke object not a trigger zone, but yeah it is weird. Looks like they fixed it for the the static objects of big smoke but not on the ones created via scripting/trigger. Will they look to fix that? Is this reported?
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