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Posted (edited)
7 hours ago, TEOMOOSE said:

Launching SD-10 from low, to high contact ~close range miss the contact. All of my missiles were defeated with minimal effort.
Im not sure what was goin on there but i found it very interesting.

I can only give tacview file.

Id say the 1 one missed because of desync/lags and 2 and 3 where in the notch and lost track close after launch

Edited by Mike_Romeo

My skins

  • 1 month later...
Posted

Same issue but up to down on top if sea. It's weird it's not bad sometimes it track sometimes it's notched right off the rail or still on burner, it's just inconsistent, it's so inconsistent I don't know what I'm doing wrong.

Posted
On 2/26/2023 at 11:01 AM, Mike_Romeo said:

Id say the 1 one missed because of desync/lags and 2 and 3 where in the notch and lost track close after launch

 

I have the same question I believe it's something that I'm doing wrong. But it didn't happen like this before, where I had to dump 4 fox3s on 1 ai.

In a less than 20nm fox3 fight with dogfight mode, assuming that radar lose track after toa not before. What else should I look for.

Posted
2 hours ago, Dr_Pavelheer said:

Start by installing Tacview, so you can see whether missile ran out of speed or went stupid

It's not possible for it to go out of speed I was still on burner or right off of burner, but what does going stupid mean?

Posted
1 hour ago, Dr_Pavelheer said:

That it lost guidance or whatever

What could've caused that? I'm still a learner only a month. And I feel like the missile is leading why more than it should, having to turn inward right before it hitting the target, could that be the reason it's getting notched so easily?

1 hour ago, Dr_Pavelheer said:

That it lost guidance or whatever

Oh I'm also playing in a hogh ping server like 250 something like that.

Posted (edited)
1 hour ago, Dr_Pavelheer said:

That it lost guidance or whatever

I think it's going stupid like you said. 

I don't know how to download tactile I im pretty sure this happened before and have previous log. 

Just now I fired a missile, less than 10nm (around 7 to 8). Low, very low, around 5000, over sea, after getting off burner the target turned and chaffed, and immediately it went dumb. 

 

I've heard people talking about sd10 behaving like that but the post was like a year two years ago. And personally I've never had situation like this, not until after 13th update 

 

I just want to know what I'm doing wrong, so this won't happen again, it's just frustrating cause it's inconsistent and I don't know what I'm doing wrong.

Edited by My_Name_Jeff
Posted

Extremely high ping might have something to do with it.

Tacview in its basic form is free, you can either download it from developers website or from Steam (doesn't matter if your game is standalone or Steam).

You can either have it record locally (your point of view) or some servers record their own Tacview files (servers point of view). Keep in mind some servers either have 10 minute delay or have prohibited local recording altogether to prevent cheating. Either way analyzing replays like that should give you a clue where is the problem, maybe target just notched perfectly, maybe it got killed by somebody else and that's why you didn't get a kill message etc.

Posted
48 minutes ago, Dr_Pavelheer said:

Extremely high ping might have something to do with it.

Tacview in its basic form is free, you can either download it from developers website or from Steam (doesn't matter if your game is standalone or Steam).

You can either have it record locally (your point of view) or some servers record their own Tacview files (servers point of view). Keep in mind some servers either have 10 minute delay or have prohibited local recording altogether to prevent cheating. Either way analyzing replays like that should give you a clue where is the problem, maybe target just notched perfectly, maybe it got killed by somebody else and that's why you didn't get a kill message etc.

I will get to it. But at this point I pretty much accepted that it depends on the mood of the server I guess. Yesterday, about the same situation, one shot look down extremely low on sea, slow target did connect. Than a shot look up, connected as well. It functioned how it was supposed to function, but same or close enough shot like this yesterday the ai defeated with ease. So I guess it's whatever the server think.

I will get to the tacview but as long as these things are not happening to other people ie it's probably bug or lag and not the missile itself, than I'm fine with.

  • 2 weeks later...
Posted
On 2/26/2023 at 10:40 AM, TEOMOOSE said:

Launching SD-10 from low, to high contact ~close range miss the contact. All of my missiles were defeated with minimal effort.
Im not sure what was goin on there but i found it very interesting.

I can only give tacview file.

SD_10_lookup_miss.zip.acmi 887.82 kB · 23 downloads

I have same problems. SD10 seems to be nerfed. In the past i was overranging aim120c but now is same range or even shorter!! plus sd10 are very easy to evade.

Not fair and not realistic

  • Like 1
  • 2 weeks later...
Posted
On 5/3/2023 at 2:40 PM, strzelec wyborowy said:

I have same problems. SD10 seems to be nerfed. In the past i was overranging aim120c but now is same range or even shorter!! plus sd10 are very easy to evade.

Not fair and not realistic

I don't know, it just seems so unstable. I had some really nice gameplay with sd10 couple days ago, with it basically sticking on to the target. But like I said I don't know if that's going to change by any small update. Or it could be server issue. I don't know. In terms of range, I'm not too sure, but fighting against veteran ai at over 20000, im getting pretty good range.

  • 3 weeks later...
Posted (edited)
On 5/3/2023 at 12:40 PM, strzelec wyborowy said:

I have same problems. SD10 seems to be nerfed. In the past i was overranging aim120c but now is same range or even shorter!! plus sd10 are very easy to evade.

Not fair and not realistic

I have to agree, my hit rate has dropped dramatically from the "In range" que stage, almost have to get into "SHOOT" for anything to happen, its weird. If this is a realistic change fine, but please at least let us know directly.

Edited by FlankerFan35
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