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My_Name_Jeff

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About My_Name_Jeff

  • Birthday April 1

Personal Information

  • Flight Simulators
    DCS
  • Interests
    JF-17, F16, L39, J-10, Yak-52, Mirage
  • Occupation
    Student

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  1. Hi, I'm trying to connect my device with my computer, I was able to get it working couple months ago, my 3 tablets just arrived and wanted to test them out, and it just won't work, please help.
  2. No, default opening alt definitely won't place them in the center, I will get you a track this week, the trk I have on my other post didn't have the dispensing action, but it had weird flying action, but yeah, no, tried it couple of times, default alt definitely won't place them on the center of pp points, even for a nice weather. Edit: I need to confirm this, since someone's saying other wise.
  3. That will definitely make it better, but we still have to consider the block, since this picture ain't showing brm rockets and I personally would not like to see it removed, just saying.
  4. I thought it was by design, that's why I stressed about fixing the impact azimuth so it can actually line up the target, but now you said cbu97's sub-munitions are hitting center, I'm confused, is this just another ed's careless mistake? @uboats
  5. Oh, and one of my gb6 disappeared for no reason at least from my observation, that's not the main point of the post but I just want to make sure it's not some other bug I accidentally discovered.
  6. GB-6_IA.trkWas testing out GB-6 heard it was fixed, it is indeed, though the impact azimuth part is not working properly as shown in the track. (Unless I'm missing something in that case, please point me out.) This might prove important since the opening attitude is increased, minimizing at 800, and having tried a couple run, a lot of my sub-munition went to waste gliding somewhere else. In this case, usage of IA might be essential, rather than for fun like before.
  7. I recently encountered issue such as, trying to manually enter pp coordinate after previous target was destroyed. I found my weapon acting dumb after I manually change the coordinate, behavior such as, going to the same target, not going to the target at all and landing somewhere that's couple nm away from the target, etc. I would like to find out if it's because I missed a step in terms of manually entering pp coordinate, or things in that category. If the conclusion is it's a bug, I will go record a trk and start a new topic.
  8. Check weapon alignment, by default when you enter anti ground mode, it should be on the sub display of right mfd, you'll see a count down, make sure the count down is over before launch
  9. Apparently no one reported it, I started a new topic in there.
  10. The new problem with GB-6 is that the HE variant is usable, but the sfw variant seem to understand itself as HE and fly the path direct to the target not above the target to release submunition. It will still detect its height though, and when it's at the correct height it will still open, but in the case where it fly straight to the target, it just misses it. See track for detail. GB-6.trk GB-6-1.trk GB_6_3.trk
  11. Copy, Thank you, I'll take a look there probably someone already reported gb-6
  12. Apologies for the ignorant mistake, so what could be the reason for them not to get fixed. And can you confirm all deka can do is report and wait. I want to know that since I want to see if there's a better place to report these problems, I think uboat mentioned some other place in order to gain more attention from ed. True, I still remember the scene of f18 missing all 154. Not sure how long it lasted though
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