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Posted

The same issue as in 2.8.2, it's still there, yes less visible but still there please fix

(I was on MT)

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Posted

Are you calling the imperfect gradiation of the shadow darkness on the nose cone of the jet a bug? If so, that's not a bug. It's called limits and realities of real time rendering and that is the quality of the lighting model interacting with the finite aircraft polygon count. Every game you play will show limits like that. Even a pure ray tracer, with the underlying geometry being polygons/triangles, will display that kind problem.

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