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Posted

These aren't apples to apples comparisons, as currently the way I launch VD via the Oculus API to avoid SteamVR does not work on the MT exe. So I have to launch into SteamVR then start the MT build.

Not seeing much of a performance difference between the two currently. The ST build seems to show a consistently higher GPU uttilization, usually a couple of % higher.

5800X3D, 3090, 32 gigs of 3200mhz ram. I typically play in the "high" setting on VD, it's all the same there too as you scale up. Wanted to see if the CPU would push harder if I dropped the resolution though.

 

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Posted

I will try lowering the resolution another step and doing another comparison over the next few days to see if the MT build really starts to pull ahead. So far it doesn't really appear to do so.

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