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Night Vision Goggle Bug (with OB ST version) and MFD's Export Bugs (with OB MT version).


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Posted

Not Multithread version :

Screen_230316_212925.png

The screenshot speak by itself if you look carefully.

I'm looking at my HUD and just recenter my TrackIR but the NVG seems to look 30° left of my "classic" vision.

This is not a module related problem as I did experience the same issue with the F/A-18C.

Multithread Version :


Screen_230317_002102.png

If I use the Multi-Threaded version, this NVG issue seems Ok but then I can't use my MFD exports as it look like the frames are not refreshed and the content became rapidly unreadable as I'm sure you're already aware and again this is not a module related issue.

Thanks to correct this ASAP and keep up the good work.
It's true and logic that the multithread version gives better loading time and more core usage particularly with "heavy" mission but there are also new graphical glitches.

The one and only ... "Flanker-D" :doh:

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Posted (edited)

Display / MFD Exports (Viewports) not working correctly in MT version.

Sometimes people accuse me not to read release notes or something but this line isn't in the official release notes. It was just written somewhere in the forums. That's it.

I think (maybe) ED doesn't "know" export things officially, I expected this warning in the "Known Issues" in the official release notes.

Edited by Devrim

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Posted

Exports were officially reported day 1.. In todays newsletter there is a link to the MT FAQ .. in there it shows a list of known issues, exported displays are in that list. I too would like that fixed asap, but at least it’s on the official to-do. As for the nvg.. I have no idea.

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