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When generating a long running mission I like the idea of each squadron having a realistic number of sorties it can generate due to airframes... I'm using A2A dispatcher to augment player sorties but then as the mission runs there's no redair. I'm not sure how to balance the feel of having some air threat against running out of enemy airframes and then having no threat. Any mission makers have suggestions? Is there a regeneration I can do with MOOSE and A2A dispatcher? 

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