Toastfrenzy Posted March 28, 2023 Posted March 28, 2023 I have the TM T16000 - and I am increasingly meeting problems with the twist rudder - I PIO a fair bit on take off that generally ends up with a crash. If I'm super solid with rudder it's all good. Flying, it seems that no matter how small I try to make the input full deflection is guaranteed. I'm still in the process of sorting, looking and generally trying to decide on what to replace with. As also don't have a separate throttle. Where's the first place to look, it all works, as expected, in MS usb controller. Even getting the input flight control display up, in DCS, it seems to behave ...
Hempstead Posted March 29, 2023 Posted March 29, 2023 First, make sure no controller other than the twist axis of TM160000 is the only one assigned to the rudder function. I do mean all controllers, including your mouse. DCS has a old “legacy” function of assigning any controller you plug in that has x, y, or z axes to raw, pitch, and yaw automatically “for you.” You plug in a new controller, it will automatically assign it for you again on all your profiles for all planes! These unwanted extra bindings could “show” up at weird time, with “undefined” behaviors. 1
Toastfrenzy Posted March 29, 2023 Author Posted March 29, 2023 Awesome, thanks for this - I'm sorted now, I checked the axis - there weren't any spurious rudder entries though. I used the axis tune button +10 tired it out then + another 10 to 20. No more erratic rudder! I used this axis tune on my head tracking axis - watched a YouTube video from the Air Warfare Group a week ago where they showed how to smooth out head tracking. So applied that method to the rudder after you reminded me it was an axis.
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