Fish Posted February 8, 2009 Share Posted February 8, 2009 (edited) Is there a way to make player units (clients) respawn from the mission editor when they have been destroyed/ damaged. Thanks. Noticed some default MP missions where this happened. Edited February 8, 2009 by Fish Fish's Flight Sim Videos [sIGPIC]I13700k, RTX4090, 64gb ram @ 3600, superUltraWide 5120x1440, 2560x1440, 1920x1080, Warthog, Tusba TQS, Reverb VR1000, Pico 4, Wifi6 router, 360/36 internet[/sIGPIC] Link to comment Share on other sites More sharing options...
maskim Posted February 8, 2009 Share Posted February 8, 2009 You mean to respawn the players heli? Its Tab+RCtrl+Rshift by default, if allow crash recovery is enabled. If not, just go back to spectator mode and then click on another player slot. Link to comment Share on other sites More sharing options...
Fish Posted February 8, 2009 Author Share Posted February 8, 2009 Sorry but no its not to do with crash recovery, neither is it to do with tab control shift. The mission 'Confrontation 4x4.miz' as an example , allows you to get right into a new bird if the last one has been destroyed. Not a new slot, the same slot, as many times as you like. In fact if you wish to get back on the tarmac with a new bird, you simply select ESC, then hop into the same slot. There must be something in the mission editor which allows a player vehicle to be respawned. But i can't find it. Else its some kind of scripting which i don't understand.Someone who made mp missions for FC would know, because the same reswning was avaliable in some FC MP missions, from what i remember of my online sessions. Thanks Fish's Flight Sim Videos [sIGPIC]I13700k, RTX4090, 64gb ram @ 3600, superUltraWide 5120x1440, 2560x1440, 1920x1080, Warthog, Tusba TQS, Reverb VR1000, Pico 4, Wifi6 router, 360/36 internet[/sIGPIC] Link to comment Share on other sites More sharing options...
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