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Hi team, 

In the recent videos, the DLZ's Rmnvr cues do not seem to follow the same logic as the docs. 

To my understanding, the Rmnvr should indicate max range against a target executing a 4g turn towards a designed aspect angle. If the current target aspect is less than the designed aspect angle, Rmnvr equals to Rpi. 

So, in term of kinetic energy, from the farthest to the closest ; Raero, Ropt, Rpi, Rmnvr, Rtr. 

But in the vids, Rmnvr cue appears before RPI, timeline wise.

Thanks.null

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