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Posted (edited)

OK, this is a really weird one...  Check out my pics.  I see the ocean water receding WAY out there!  As I move along the ocean the "super duty low tide" follows me!  The ocean does not render at all at about a radius of 15 miles.  Anyone else have this weird bug?  Any simple fixes?  I use a Reverb G2.  ChuckIV

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Edited by ChuckIV

"Never in the field of human conflict was so much owed by so many to so few." Winston Churchill

 

SYSTEM:

Processor - Intel® Core i9-9900KF CPU @ 3.60GHz 3600MHz water-cooled

Installed memory (RAM) - 32.0 GB

64-bit Operating System, x64-based processor

Windows 10 & DCS on SSD

Video Card - water-cooled NVIDIA GeForce RTX 2080 Ti

Internet: Cable 200Mbps 12Mbps

Posted (edited)

Hi Chuck,

I had something similar and it was down to my DCS settings for water, when i set it to low/medium it can sometimes have render issues. I set it to HIGH, restart DCS and set it back to medium. Works for me.

Edited by wheelie
  • Thanks 1

wheelie

____________________________________

Windows10, RTX4090 OC, i9-9900k @ 5ghz all cores, 64gb DDR3600 ram, M.2 boot drive and crucial SSD's, M.2 for DCS.
VR user Varjo Aero, Virpil Throttle and Base with Thrustmaster sticks.

  • 2 weeks later...
Posted

OK, looks like it's an OpenXR Toolkit problem.  I changed my rescaling to CAS instead of NIS - then BACK AGAIN!  This seems to have fixed the problem of ocean no rendering.

"Never in the field of human conflict was so much owed by so many to so few." Winston Churchill

 

SYSTEM:

Processor - Intel® Core i9-9900KF CPU @ 3.60GHz 3600MHz water-cooled

Installed memory (RAM) - 32.0 GB

64-bit Operating System, x64-based processor

Windows 10 & DCS on SSD

Video Card - water-cooled NVIDIA GeForce RTX 2080 Ti

Internet: Cable 200Mbps 12Mbps

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