Tdaffy Posted May 31, 2023 Posted May 31, 2023 Basic… when part of group enters trigger, then roll die….etc, and if A=dead and die rolls A, then roll again…etc eTc. works flawlessly when used in PLAYER, but never works when used in CLIENT. Is this the way it is or am I missing something? tried in multiple scenarios and maps. Trigger set ups identical. (Except as client I use A or B or C….and do forth)
PravusJSB Posted June 14, 2023 Posted June 14, 2023 I dont fully understand your issue, could you clarify and I'll try to help? Creator & Developer of XSAF ::An AI model that wants to kill you, and needs no help from humans. Discord: PravusJSB#9484 twitch.tv/pravusjsb https://www.patreon.com/XSAF https://discord.gg/pC9EBe8vWU https://bmc.link/johnsbeaslu Work with me on Fiverr: https://www.fiverr.com/pravusjsb
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