MavOne96 Posted June 4, 2023 Posted June 4, 2023 Hello virtual pilots, I have created a custom mission to train myself on my modules and when I picked the F18 for a cold start and some basic navigation I observed it bevahed in an unusual manner. It doesn't accelerate as it should and mid air it flies very weird. Initially I tought I might forgot something during start procedure but this behaviour applies also to the hot started one on the runway. Could you please confirm me if you observe the same behaviour? If not what am I doing wrong? I have this module for more than a year and I like to think I have pretty much mastered it but I can't spot the issue here. Thank you for your time. Training All + rain+ night no wind+ real radio.miz
Solution rob10 Posted June 4, 2023 Solution Posted June 4, 2023 Are you on a slightly older version that still allows you to use Game Avionics mode? Uncheck that would be the 1st likely culprit. Are your flaps at 1/2 (or full) when you're taking off? If you have it mapped to a physical switch in your controllers it might be setting it to AUTO on the hot start even if you don't touch anything if it is physically set there. 2
MavOne96 Posted June 4, 2023 Author Posted June 4, 2023 (edited) Hello Rob. I always update to last beta version and took multiple take offs with and without flaps. The F18 behaves the same. I have also checked the trim, reset the FCS, reset T/O Trim and did the FCS BIT and did nothing. But as you sugested I checked if the Game Flight Mode was on and in fact it was. I have never turned it on but an update might have put it on by default. Now I tried with Game Flight Mode off and Eureka! The F18 flies as it should. I also tried with Game Flight Mode on again and it breaks the flight model as I previously stated so that was the culprit. Thank you for your help! Edited June 4, 2023 by MavOne96 1
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