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Hey OnReTech, unfortunately there are additional depth issues: Ships can move through the canal but they get stuck in mysterious shallows north of Port Said. The canal extends under water into the med sea, but it ends abruptly "trapping" the ships coming out of the canal. The floor rises up to around -70ft in every direction which isn't enough for the Seawise Giant Tanker. Please make it high priority because the suez canal is the main element of this map. Thank you.

Modules: AH-64D, Mi-24P, UH-1H, F-14, F-18C, CA, SC    Terrains: Sinai, Strait of Hormuz, Syria    -    Wishlist: Desert Storm map, 1950s Sinai, Navy Phantom, Mirage F1EQ, AH-64A, UH-60, MH-53, MiG-17/23/25/29, dynamic campaign, live/historical weather - smokes let's go

Posted
7 hours ago, 79Au said:

Hey OnReTech, unfortunately there are additional depth issues: Ships can move through the canal but they get stuck in mysterious shallows north of Port Said. The canal extends under water into the med sea, but it ends abruptly "trapping" the ships coming out of the canal. The floor rises up to around -70ft in every direction which isn't enough for the Seawise Giant Tanker. Please make it high priority because the suez canal is the main element of this map. Thank you.

Thanks, added to the bug list. Priority - medium

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