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Posted

I've read the manual ( CMD ) and I watched this video

I know how to deploy the flares but when I do, there are 3 and 3 flares deployed 

I'd like to deploy 1 single flare

Could anyone help me, please ?

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Posted

Okay, thanks a million

  • Like 1

I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG  Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

Posted
1 hour ago, Zarma said:

you have to modify a LUA file to have 1 flare for MAN CMD 1 and 1 chaff for MAN CMD 2. But will be replaced with next patch..

I tried this, using a cmd script to copy a modified version of the ALE45_PRG.lua script, so I can do this after each update.  However, in my case I set up CMD manual 1 and 2 to flares only and chaff only, respectively, but it didn’t seem to change anything.  I always get like 3 flares and 3 chaff, two cycles each time I press manual 1 or 2.  I’m wondering if the Lua script is even being read/used at this time or it’s hard coded.

Posted

Well technically altering the Lua file is possible, it's just that at this time in EA it's not being read/processed.  From the manual:

14.4.1 MISSION SPECIFIC PROGRAMMING
The programs used are not programmable from inside the aircraft.
Note: they can only be edited using the ALE45_PRG.lua file. Option to alter the
programs from the mission editor level will be added after the EA.
Flare and chaff are dispensed using MAN1 or MAN2 program in both front and rear
cockpit.
MAN 1 always releases a programmed number of flares and chaff (8 of each by
default, in two bursts of 1-2-1 within four seconds).
MAN 2 releases a variable program, depending on the RWR threat estimate and
provided that the Mode Select Switch on the Countermeasures Dispenser Set
Control Panel in the rear cockpit is in Semi Auto position. If there are no threats
detected, MAN 2 follows program set for MAN 1.
Note: threat-based programs for MAN 2 dispensing are not available in Early Access.

I'm trying to set it up so that I can set one key bind to MAN1 and one to MAN2, so that MAN1 dispenses only flares, and MAN2 dispenses only chaff.  It seems that you can't do this, but it may work out that way based on the threat (e.g. if you are radar locked, and on semi-auto), otherwise MAN2 will just follow the MAN1 program.  We'll see how it goes once this area is more refined and the Lua file is read/processed.

 

Posted

The part that said the Lua script can't be edited has a yellow symbol next to it. 

Quote

Yellow symbols indicate that the system, button or function is not available or functional in the current version of the simulated F-15E, but are likely to be added at a later stage. - Page 24

 

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