flying EMU Posted June 25, 2023 Posted June 25, 2023 all issues found on multiplayer A/G TPOD desync; front seat pilot cant see what the rear seat is doing when moving the tpod about, pilot sees tpod isn't moving. however tpod does move about in the WSO seat when pilot is using it. A/G stores desync; A/G load not working for front seat when WSO sets weapons. HUD repeater desync; the bomb fall line after designated doesn't appear for the pilot to follow, but shows on WSOHUD repeater. a/a cant shoot; from the rear seat cant launch any a/a missile in multiplayer even when WSO has control . a/a closure bug; when locking an aircraft there speed will begin to increase exponentially up to 6700vs knots . a/a rear seat radar desync; when pilot uses the a/a and a/g radar both are linked, when WSO uses the radar the radar is not synced for front seat. missile step not working. should be boat fwd - missile reject. not working when selected WSO, the WSO flickers/jitters rear seat m/m not working, no tutorials on how to access the custom displays from the back seat. front seat is castle hat short in the direction of screen. no tutorial yet for rear seat operations for many of the systems. (temperamental), not able to set controls, for the WSO jettison page boxes don't align and text missing when asemantic jett RWR sound volume knob not working. 2
Clarion Posted June 25, 2023 Posted June 25, 2023 Also: IFF only works once from the WSO seat. After the one IFF interrogate, the WSO can no longer IFF. 1
Polo Posted June 26, 2023 Posted June 26, 2023 There's a fix (of sorts) for the MultiPlayer WSO desync issues here (originally from Razbam's Discord channel): There's still issues with some items related to the UFC (i.e. TACAN) but it seems to have fixed most of the issues. Ryzen 5800X3D | 64GB DDR4 @ 3600MHz | Gigabyte X570-Aorus Ultra | Gigabyte GeForce 4090 | Samsung C34F791 | Varjo Aero | Windows 11 Pro x64 | Auzentech X-Fi Forte | too many flight controllers...
AhSoul Posted June 26, 2023 Posted June 26, 2023 22 minutes ago, Polo said: There's a fix (of sorts) for the MultiPlayer WSO desync issues here (originally from Razbam's Discord channel): There's still issues with some items related to the UFC (i.e. TACAN) but it seems to have fixed most of the issues. UFC sync issues are mentioned in the patch notes I think? So they know about those Quote A/G TPOD desync; front seat pilot cant see what the rear seat is doing when moving the tpod about, pilot sees tpod isn't moving. however tpod does move about in the WSO seat when pilot is using it. This was also fixed for us when we started fresh from vanilla saved game files, in the same way it fixed our sensor control issues. [sIGPIC][/sIGPIC] Soul's pit thread
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