CH4Pz Posted July 18, 2023 Posted July 18, 2023 Just building a mission, and Ive followed a few guides, but still unable to get my mission to say 100% in the results section. I set my units so if you destroy each of the groups you get 10 points each, and set up a trigger attached it to the event of "mission end", and once you get player score over 100 (all the units add to 101) it triggers mission end. I then played the mission, killed all targets, score was (somehow) over 250 and returned to base but only got 60% in the results. There doesn't seem to be any clear way to set results that im aware of, and very little vids online about scoring in the ME, any helps appriciated
cfrag Posted July 18, 2023 Posted July 18, 2023 You probably need to set up the "mission goals". In the demo below, I set a flag "weWin" when the condition is met (the one BTR-80 is destroyed), and this then sets the win condition to 100 for blue. 10 seconds after "weWin" is set, I also end the mission, and you should now see 100. 100 percent proof.miz 2
CH4Pz Posted August 2, 2023 Author Posted August 2, 2023 On 7/18/2023 at 11:28 PM, cfrag said: You probably need to set up the "mission goals". In the demo below, I set a flag "weWin" when the condition is met (the one BTR-80 is destroyed), and this then sets the win condition to 100 for blue. 10 seconds after "weWin" is set, I also end the mission, and you should now see 100. 100 percent proof.miz 10.57 kB · 2 downloads Oh right, so if different groups were worth different amounts i would change that to 20% etc, but in the end it all has to add to 100? I was thinking they were points but its a percentage? If thats the case ED should really put % there, would make it clearer. Cheers for the heads up, will play with the mission and see how i go !
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