western_JPN Posted July 29, 2023 Posted July 29, 2023 Open Beta 2.8.7 .42583 gives us ARA Vienticinco de Mayo carrier operational. I found she has a trouble with 2x or more planes set their starting waypoint as "Takeoff from runway" to her. "Takeoff from runway" to a carrier works the aircraft spawning on catapults. Mayo has only one catapult, once spawn-able aircraft amount with "Takeoff from runway" is one. (USS Nimitz class have 4x catapults and max four aircrafts can spawn once with "Takeoff from runway".) When number of the aircrafts with "Takeoff from runway" waypoint to the carrier is over her number of the catapults , excessed aircrafts don't spawn and wait the catapult become opened. --- expected behavior and Nimitz class work so with 5x or more "Takeoff from runway" aircrafts. On 25 de Mayo, all of "Takeoff from runway" aircrafts spawn once of mission starting time and they are overwrapped on her catapult. They cannot be shot from the catapult (colliding each other ? --- F/A-18C) or soon broken (--- A-4E Skyhawk mod). Some catapult settings for "Takeoff from runway" might be missing ? Sample mission with Mayo + F/A-18Cs in SA map. f18c_25mayoto4x_SA_20230729.miz Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D, F4U-1D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
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