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Posted (edited)

Noticed this tinkering in the editor. In 1v1s the AI will shoot a Fox 3 and crank after the shot. In any form of 2vX, 3vX, or 4vX the AI will shoot and stay nose hot for several seconds before they pull a max escape maneuver. Even when targeted or shot at with Fox-1s (R27ERs in this case), aircraft in 2/3/4vX engagements who have shot an Active Missile do not perform any kind of evasive maneuver until the missile is extremely close to hitting them.

For these tests all aircraft are set to fighter sweep (CAP aircraft do not crank ever for some reason...) and their AA missile usage is set to "Max Range Launch". The target flankers do not have jammers.

 

2v2 Not Cranking.trk2v2 Not Cranking JF17.trk2v2 Not Cranking F16.trk1v1 JF17 Cranking.trk1v1 F18 Cranking.trk1v1 F16 Cranking.trk

Edited by Chenstrap
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