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Greetings.  

I checked the subs, was unable to find another post to attach this.  

Playing a liberation campaign that initiates with a full airport of Ai Aircraft.   On the initial startup and taxi of all aircraft it seems when some are Departing 09 and some departing 15, there are issues with the Ai flights departing constantly taxing off into the grass when taking the approach end of runway 09 and runway 15.  When watching the natural flow of traffic it seems that some ai tend to want to cross the runway intersections when there is departing traffic.   
From this point the aircraft departing taxi into the grass and it just breaks the integrity of traffic flow for the entire airport.  
I am not sure if this is a DCS bug (as I know the ATC / ai / Airport Envirornment logic is completely horrible for the last 10 years)  or if this is a bug with the parking and pathway scripting for the airport.  

Perhaps Ugra could revisit the taxi and pathway .lua and make some adjustments to move the hold short positions farther back for runway intersections ? 



Have some of the SAM sites pack mods that will mess up the trk however these mods do not interfere with the airport nor any chance in replicating before you ask for a .trk.  

Just fill up Ramat David with 42 aircraft and have them depart.  100% repeatable.
There is wind, and adjusting winds does not fix the issue.  Screen_231009_224419.jpg

Any insight or help  would be appreciated. Thanks.  Hopefully this is an easy .lua fix 


Shrike

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