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Shrike88

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Everything posted by Shrike88

  1. Ok Thanks @Lord Vader. I will test some more. If still reoccurring I will create a report with attached track and info. Thanks
  2. True. However running a modded game precludes you from playing online in any other server unless those mods are running or IC is off. It just comes down to lack of content in DCS.
  3. maybe off topic apologize however would the new INS and alignment cause the datalink of SPI or waypoints to be off on the other recieving aircraft when online multiplayer ? seems no matter if its a WP HSI datalink share or even a TGP markpoint share they are always off (wrong coordinates transmitted) to the other aircraft ? THanks
  4. Agreed. With the onset of the apache, it just brings to light the large lack of infantry assets in DCS especially animated ones. Still have been working with the same 4 soldiers the last decade. Soldier M4, Solder 249, Soldier AK, RPG. This especially when mods are so highly discouraged from the developers. Really amazing to me the community has not chimed in on this with the lack of COIN assets. I am really starting to think the only solution would be paid content packs or some type of contract ED works with another 3d party like currenthill to start bringing more assets into DCS Core.
  5. unfortunately still difficult to see as of April 2024. Also the yellow mod no longer works. Breaks some functionality in the different pages.
  6. Can anyone officially verify this please also ? Just had someone else test same results.
  7. ED please address the EPU and associated electronic assets powered by the Emergency Bus when under EPU power. Thanks
  8. Thanks again for your help and inspiration on design idea. Worked and mounted great after some design adjustments on a Poang Simchair. Might have to switch to an aluminum flanged sleeve bearing for better durability.
  9. Easy to reproduce and no track needed. I know you cannot IRL turn both VIP and VRP on for a waypoint however shouldnt CTD. 1. Create a waypoint 2. Create a VIP point and then Msel On 3. Create a VRP for same waypoint. As soon as you Msel On it Crashes to desktop Saw something similar reported back the beginning of Feb, this still is happening after the update. Also Happened Turning VIP off and VRP on, As soon as M-SEL is pressed to enable VRP it CTD no crash report no closing etc.
  10. Honestly to the root cause this still would be an awesome feature, however we still need to get to the point of simulating realistic and complex failures on most of these modules. Something to where we actually need to run procedures and nurse the aircraft back to an airfield. Now this is all excluding the A-10 as I am sure most are aware it has some of more in-depth level of systems failures programmed that can lead to more complex situations and configurations. I have not experimented with the F-14. However the F-16 and other modules in DCS do not still possess this level of Hyd failure / brake failure etc. So far until we achieve this the Hook for that reason is probably low priority. Still seems the Viper is relegated to the same small handful of failures or situations. None are really out of the ordinary. I can hopefully send a community appeal to some of the more skilled and sharp outside the box thinking community members well versed in DCS LUA that might be able to create a more canned modular mod that can be placed in the mods/tech and run using the viper and other aircraft with a hook. Can be activated using something similar to identifying the positions on the ground where the arrestor cables are on the map x/y/z and to check to see if the hook is down or not and just simulate it by a deceleration. All still probably of which is not possible as ED locks most of their code. Perhaps UBOATS or someone might have a better idea as a work around. Alas. One can hope
  11. Any update on this bug ? Seems all of my triggers when using delayed activation on the F-10 radio command / Mist script using the Radio are still broken.
  12. Love the update guys ! Keep up the great work. The amount of time this last year this DTC has saved me alone with data entry is totaling in the hours. Great seeing a mod with as much community and work behind it as well as a growing team and base on Github. Great Work ! looking forward to 2024
  13. Would like to request the Tuwaitha nuclear complex and surrounding facilities so we can recreate operation Opera. Obviously time lines would be different than present Iraq. Then at least some static objects pack to accompany the map release so as can place power facilities etc .
  14. Would kill for the ability to LOITER or orbit for George. Since he kills me half the time in a hover or transition to hover, an orbit burning less fuel would be great, Especially since I have heard Casmo and other helo guys speak on occasion where they said they were always moving. Even if it was a point click on the map, coupled with the ability to visually look at a point, and George would maintain speed and either run a left or right turn orbit via choice, and a minute or to leg extension outbound. Sort of a Track leg would be great. Could extend inbound combat runs, and George would automatically reach that said point and initiate an outbound turn and continue to hold Bump for the great idea
  15. Curious as we already have a base code layer that could probably be used from the aircraft carrier / F-18,and since we are always hearing that the F-16 team is also concurrently working on the 18 etc sharing the same devs. It would add another layer of those with systems functions and bringing an aircraft back to the field. https://theaviationgeekclub.com/impressive-footage-shows-a-u-s-air-force-f-16-fighting-falcon-conducting-an-aircraft-arresting-system-test/ Obviously the cable systems with a slower and lengthier arrest would have to be coded into the fields or either add a object that can be placed in the M.E. to simulate this cable system. I know that the Sinai terrain has several cable systems indicated on the runways. Would be a great added feature.
  16. Thank you, Please post any info from Bogey dope on this matter. Flying with landing gear extended near mach without any type of structural compromise or damage to system out of "there is no data" to me is just lazy. I am sure any type of digging or speaking to SME's will give evidence of something like a failed downlock actuator or something. Again I feel this is just lazy skipping around on systems and damage implementation, as there is so much more to be done on the damage systems model. Even if it doesn't damage the main gear, Gear doors should be permanently damaged and either display the damage or somehow inhibit or effect subsequent extension and retraction after a VLE speed is far past exceeded. Another Perfect test of the seeming invulnerable and unwavering rigidity of the landing gear is to side load in the extreme at high speed on the ground. You will slide sideways perfectly and never collapse or damage the mains while locked braking and remaining on the runway. There are several (not to be named) manuals and sources publicly available that mention "problems associated with landing gear collapse". Just figured this is also related to the damage model currently implemented with the landing gear system. Thanks @buceador we will be all interested in the reply.
  17. Any idea what the cost is going to run approximately ?
  18. Bump. Had any more attention given to this 'LandingReFuAr" wp ? I have tried making a loop with helicopters from a boat to an airfield on land. Simulating a resupply . Every time I test or move things around they end up just flying or crashing into the water halfway to the WP. Anyone have any ideas why this is happening ? or how i would go about setting this up. Thanks
  19. BUMP. Its now 2023 and the "LandingReFuAr" is still broken. CH-47, MI-8 etc any helo Will not land on any boat with the 'LandingReFuAr" wp. They will simply crash into the water when approaching a ship. Tried on the Tarawa, HMS Invincible etc. none work. If given a simple "Land" waypoint this works however not the former. Please address this already ED
  20. Looks like it turned out great. So the programmable board you can set up for the 3X key press for the ejection requirement in DCS ? Thanks
  21. Greetings. ED please edit the AI UH-60A lua to allow it to takeoff and land on ships. The MH-60 model is very antiquated so the UH-60A is the latest most updated model we have. Currently its unable in the mission editor to allow the landing on and departing and spawning from ships. Thank you
  22. Greetings. I just purchased the map and was extremely disappointed to see the northern border if Israel and north cities and settlements are missing. I know the map focuses on the Sinai however between the two terrains we still do not have a complete state of Israel. I looked at the development roadmap and didnt see anything indicating that this would be included. The Blue line / Israel - Lebanese border is a very prominent landmark and border. Is this planned ? Was not sure however would love to see this included Thank you Shrike
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