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After the last update it is now required to completely restart the game to apply changes on textures. WHY?????????


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Posted

Previously, when editing textures you could quickly check how it look inside the game by just restarting mission (Shift R). Now this doesn't work anymore because the game seems to be fetching all texture right from application launch.

This makes working on texture significantly harder. If this is intended, it makes no sense. I hope it is a bug.

Posted (edited)
2 hours ago, icemaker said:

Use modelViewer it's faster and easyer to use than DCS to work with textures

I hate the modelviewer, the camera controls are the worst. Moving liveries around so model viewer can see and update them takes almost as much time as restarting the entire game, and in the end it doesn't even look exactly like in game (it seems to have a different lighting system). And I can't test the changes that affect functionality of displays and hud. So no, the model viewer isn't easier than the game to do the stuff I want to do, I've tried it.

Just to clarify, I'm editing cockpit textures from multiple aircraft.

Edited by Skuva
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