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Hi all...

The block AI from taking off trick, using a static object placed in front of the unit, no longer seems to work under 2.9.

A mission I've written uses the static object trick to prevent the launch of "Rooster", waiting engines hot at a catapult, until certain conditions are met. This worked great under 2.8, "Rooster" would launch when required by removing the static object, but under 2.9 "Rooster" takes off immediately.

To test the issue I've created a stripped down mission on the Caucasus map that contains:

CVN-74
F/A-18
an ammo crate placed on the catapult track to stop the F-18 from launching

No changes were made to the object properties just dragged and dropped them onto the map.

On the latest stable (2.8.7.42718) the ammo crate blocks the AI F-18 from taking off.
On the latest beta (2.9.1.48111) the AI F-18 launches 51 seconds into the mission.

Tested open beta with mods removed, only extras installed are plane liveries.

Haven't spotted anything in the open beta change logs that states the blocking behaviour has been altered, also searched the forums and didn't find anything.

Is this a known problem or feature change?

Anybody else confirm the issue?

Many thanks for reading

Spoiler

Block take Off - Beta vs Stable.png

P.S. Although 1st post been around since LOMAC onwards 👋

LensLok85 - FA-18 - Block catapult take off.miz

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