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I am testing AI_A2G_DISPATCHER as part of learning Moose, but for some reason, the aircraft set to BAI and CAS return to base immediately after spawning without attacking, even though the attack target is recognized.

I have been dealing with this problem for half a day and it is too difficult for me as a Moose newbie. I am attaching the settings and the mission file so that you can advise me what I am missing.

Quote
DetectionSetGroup = SET_GROUP:New()
DetectionSetGroup:FilterPrefixes( { "Recce" } )
DetectionSetGroup:FilterStart()
Detection = DETECTION_AREAS:New( DetectionSetGroup, 10000 )
 
A2GDispatcher = AI_A2G_DISPATCHER:New( Detection )
A2GDispatcher:AddDefenseCoordinate( "HQ", GROUP:FindByName( "HQ" ):GetCoordinate() )
A2GDispatcher:SetDefenseReactivityMedium()
A2GDispatcher:SetDefenseRadius( 200000 )
A2GDispatcher:SetTacticalDisplay( true )
 
A2GDispatcher:SetSquadron( "BAI", AIRBASE.PersianGulf.Bandar_Abbas_Intl, { "BAI" }, 10 )
A2GDispatcher:SetSquadronBai( "BAI" )
A2GDispatcher:SetSquadronGrouping( "BAI", 2 )
A2GDispatcher:SetSquadronOverhead( "BAI", 0.25 )


 
A2GDispatcher:SetSquadron( "CAS", AIRBASE.PersianGulf.Bandar_Abbas_Intl, { "CAS" }, 10 )
A2GDispatcher:SetSquadronCas( "CAS" )
A2GDispatcher:SetSquadronGrouping( "CAS", 2 )
A2GDispatcher:SetSquadronOverhead( "CAS", 0.25 )

Moose_DIS_CAS_BAI_TEST.miz

Phantom Forever

F-4EJ / F-4EJ Kai 1971-2021

Sorry, I don't speak English, so I use DeepL Translate. Well, I can speak Japanese.

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