leonardo_c Posted December 4, 2023 Share Posted December 4, 2023 (edited) the venerable EWRS Script by Steggles has recently stopped working and the original repository is no longer maintained. since the original code does not shine for readability, at least in my lua skills, I decided to start a new implementation from scratch based on Moose. (requires at least Moose 2.9.3) https://gitlab.com/quelcertoleo/big-eye-ewr in its first MVP version, the script does what it is supposed to. To report detected contacts by EWR, AWACS and radar equipped ground units to players. as any of these scripts, many options can be customized. this screenshot is from an early test version. in its current state it supports: * zero configuration required on mission editor (no requirements on unit or group names), except loading Moose and EWRS script * bulls/self reference * numerical or cardinal track of detected unit * international system or imperial * reports every 15, 30 or 60 seconds * contacts ordered by distance to reference (player or bulls, configurable in preferences) * bogey dope * GCI mode * switch to 12-hour format for reporting when units closer than 5 miles Example screenshot with al three reports for demo purpose: The format is compact and non invasive of precious screen space. Feel free to contribute, I have already planned a set of features that I'd like to have, in order of priority: * automatically focus reports on nearest contact after merge Edited April 11 by leonardo_c 2 3 My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
Solution leonardo_c Posted December 6, 2023 Author Solution Share Posted December 6, 2023 Added Bogey Dope functionality in Develop branch https://gitlab.com/quelcertoleo/big-eye-ewr/-/commit/d41394e4caec2072ba14aa794085bd5102c8a975 My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
leonardo_c Posted December 6, 2023 Author Share Posted December 6, 2023 Pushed Friendly Picture in Develop branch https://gitlab.com/quelcertoleo/big-eye-ewr/-/tree/develop?ref_type=heads My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
leonardo_c Posted December 8, 2023 Author Share Posted December 8, 2023 (edited) Pushed GCI feature in Develop Branch, this one is particularly nice. 1) Subscribe to tasking -> EWR will assign the highest priority threat that has entered protected airspace (a Moose ZONE_POLYGON defined in Mission Editor) 2) when contact is closer than 5nm the report format will change and switch from bearing in degrees to 12-hour clock format 3) when target is destroyed (either by player or by any other event) the GCI tasking will be closed https://gitlab.com/quelcertoleo/big-eye-ewr/-/tree/develop?ref_type=heads Edited December 8, 2023 by leonardo_c 1 My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
leonardo_c Posted December 29, 2023 Author Share Posted December 29, 2023 New version 0.0.5 published changelog: 0.0.5 - Added Speed cutoff to filter slow movers, Checked for client to be reported to being alive 0.0.4 - remove requirement for ZONE_POLYGON objects defining airspaces https://gitlab.com/quelcertoleo/big-eye-ewr happy new year :) My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
leonardo_c Posted January 17 Author Share Posted January 17 Pushed a new version in develop branch. Contacts are now ordered by distance and not threat level and a configurable cutoff distance has been added. This cutoff distance can be configured through F10 menu. https://gitlab.com/quelcertoleo/big-eye-ewr/-/tree/develop?ref_type=heads My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
jojo Posted February 23 Share Posted February 23 (edited) On 1/18/2024 at 3:15 AM, leonardo_c said: Pushed a new version in develop branch. Contacts are now ordered by distance and not threat level and a configurable cutoff distance has been added. This cutoff distance can be configured through F10 menu. https://gitlab.com/quelcertoleo/big-eye-ewr/-/tree/develop?ref_type=heads Thank you for your work Would it be possible to provide a simple demo mission please ? I tried to make a simple mission with your script, with an AWACS. I get the options through F10 menu, I get message like scanning and so on…but it isn’t reporting me any contact despite the basic AWACS giving me contact through radio. EWR.gciMaximumRange = 100000 -- meters Is it 100km from the detecting unit or from the fighter ? Thanks Edited February 25 by jojo Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
Bazz_Mulder Posted March 27 Share Posted March 27 I have the same problem, it looks fine and reporting friendlies but not enemies Kowalsky - "Fox 3" means that you have commitment issues Link to comment Share on other sites More sharing options...
SilentGreen Posted March 29 Share Posted March 29 I have had a short look into the script; it seems like you have to modify the prefixes for the filter, that builds the detection-network in order for it to work: -- prefixes used in mission editor for EWR units EWR.blueCoalitionRadarPrefixes = { "Blue AWACS", "Blue SAM", "Blue EWR" } EWR.redCoalitionRadarPrefixes = { "Red AWACS", "Red SAM", "Red EWR" } ... or, instead of modifying the prefixes, just name the units / groups in your ME accordingly, your AWACS for example "Blue AWACS 001". Hope that helps Link to comment Share on other sites More sharing options...
Bazz_Mulder Posted March 29 Share Posted March 29 That was it! Thanks, it was not clear to me what to do with prefixes. Kowalsky - "Fox 3" means that you have commitment issues Link to comment Share on other sites More sharing options...
[BSD] Solex Posted April 3 Share Posted April 3 Hello Leonardo, Is there a simple mission available? Iam not the worlds greatest .Lua hero Thnx! Solex https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
leonardo_c Posted April 3 Author Share Posted April 3 1 hour ago, [BSD] Solex said: Hello Leonardo, Is there a simple mission available? Iam not the worlds greatest .Lua hero Thnx! Solex soon(tm) jokes aside, I'll push a simple mission to the repo, again, soon (tm). thanks. 1 My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
[BSD] Solex Posted April 3 Share Posted April 3 Thank you! https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
leonardo_c Posted April 11 Author Share Posted April 11 https://gitlab.com/quelcertoleo/big-eye-ewr test mission added in tag 0.0.6 also, no more prefixes are required, awacs/ewr/sams will automatically be added to the detection group based on coalition (blue/red) 2 1 My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
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