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Posted (edited)

I don't know if it's just me, but I'm failing the mission. After I hit the second group of vehicles, in a few seconds I fail. I think there are some soldiers by the bus with Ak-47 who kill it. I have no time to do anything. (Easy refueling)

Edited by Spider64
Posted

Hi @Spider64

The soldiers only appear when the vehicles reach the bus. You need to kill the three vehicles before they get to the bus. Do you think this is what is happening?

Hope this helps.

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted (edited)

Hi,

First of all this is a high quality product and I'm definitely going to buy all campaigns from Budger!

Unfortunately, in this mission, as soon as you shoot down the first truck, two soldiers appear close to the pilot and kill him. So, in my opinion, this is a bug. 

Edited by RedLion
Posted

Hey @Spider64  @RedLion

You are both correct , just checked it. It is the result of a recent DCS bug. Currently if 'part of group in zone' is used and the unit is killed DCS thinks the unit as reached the zone in question. In this case as soon as vehicle is hit DCS thinks the vehicle has travelled to the end of it's route and the enemy soldiers appear to kill the good guys way ahead of time, not as intended in the mission. ED is aware of this issue which must have impacted a lot of existing missions and hopefully they will fix it for next update.

Just in case I have revised this mission to 'all of group in zone' which does work. This update will be in next DCS update.

Sorry about that, but out of my control

Thanks for the heads up though much appreciated. 👍

  • Like 2
  • Thanks 3

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted (edited)

Just signed on to see if this was a problem for anyone else. Great to see Badger's all over it!!!

Really enjoying your work.  Finished both Serpent's head campaign and right into this one.  Looking forward to Part 2.

Side Question- Does anyone have any info on whether or not ED will be addressing the awful carrier landing burble effect? It is really taking the enjoyment out of carrier ops with the Hornet for me.  I think it is specific to the F18.  Didn't seem to happen in the F14....

Edited by Stain
Posted

Hi @Stain

Best thing to do is raise it on the forum under F18 and bugs. It may or may not be a bug and could be as intended but at least you can make your point to ED. 👍

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted (edited)
On 1/8/2024 at 5:19 AM, Stain said:

Side Question- Does anyone have any info on whether or not ED will be addressing the awful carrier landing burble effect? It is really taking the enjoyment out of carrier ops with the Hornet for me.  I think it is specific to the F18.  Didn't seem to happen in the F14....

Hi Stain,

Here is the long story:

The Burble Effect: Superstructure and Flight Deck Effects on Carrier Air Wake (dtic.mil)

In short, you can disable the turbulence in settings... 

On 1/8/2024 at 8:18 AM, Badger633 said:

Hi @Stain

Best thing to do is raise it on the forum under F18 and bugs. It may or may not be a bug and could be as intended but at least you can make your point to ED. 👍

Examine the HAMAS terrorist's tactics, they could jump out the tunnel. 

Edited by RedLion
  • Like 1
Posted

Hi there,

I had the same problem, over and over... until I thought about checking the forums!

Thank you @Badger633 for your enjoyable campaigns and let's wait for a DCS update before trying again then.

  • Like 1
  • 1 month later...
Posted

Ah! Thats why he was getting killed all the time. Really annoying bug. Im currently replaying this campaign, so I can start with part 2 which I just bought. 

Posted

Thanks @Damhiz for the kind words. 

@corb Hope you enjoy part 2. 

My next campaign, 'Operation Green Line' is almost complete. 😉👍 

  • Like 2

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

  • 5 months later...
  • 4 months later...
Posted

Hi @h4ruuu

Could be, there has been a lot of AI updates especially SEAD. Have you got a track of your mission or a Tacview file. If so that would be really useful. 
Also which version mission are you using, have you tried more than once and are you running any mods. 

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted

@h4ruuu 
UPDATE: Just found the issue, a change in AI behaviour.

Have provided a fix and will be in next update. 👍

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted

Hi @Swebeer

Yes it will still be there as for some reason ED did not include all Campaign fixes in the last update, which was mostly Iraq.

My fix and the rest of other campaign fixes will be in next update later this month. 

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted

As a fun workaround, I swapped out one pair of 9X's for a HARM and took care of the closest SA-11 myself.  Then did the rest of the mission like normal.  

  • 6 months later...
Posted (edited)

Hi! 

First of all, i want to thank you again for a good campaign and mission. And also, for another beautiful views-)

But i have some problems with eliminating 2nd vehicles group with AGM-65F. Flied mission multiple times but 2nd mav is always missed a target-( May be i doing something wrong? Looked at mav in my track-it goes to a house near the road.  It's not critical, i'd used a guns to hit 2nd group but i would like to know is it a some bug or i made a mistake(s) using TGP+AGM-65F.

So i will appreciate if you will check my track if you will have spare time for it. https://drive.google.com/file/d/1oT9G_zGbZ2e3c079EtxpcrJPDQ_683ax/view?usp=drive_link

But again: it's not critical and no rush-)

Thank you in advance-)

Edited by Pavletto
Spoiler

AMD Ryzen 7600X3D / 64Gb / 4070Ti / Quest3 / VD

VIRPIL WarBRD-D / TM F/A-18 Stick / X-56 Throttle

 

Posted

Hey @Pavletto

Thanks for the Track, have had a look. 

When you released your AGM-65F you had a good TCG moving lock on the first truck. What you didn't do was ensure the Maverick display was also following, as it wasn't and went where the Maverick screen indicated on a fixed point.

Suggest you firstly increase the field of view (FOV) of the maverick display so you can better see if you have a lock on your target and not some other feature. Then when you have a good moving TGP lock, which you did, select the maverick display and keep uncaging and caging until the Maverick display shows closed cross hairs actually on the moving vehicle. Then you are good to go.

Hope this helps.  

  • Like 1

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted (edited)

Thanks. I thought if TGP has a lock a right target when mav should lock it too...It's strange behavior with caging/uncaging in real plane as for me-/ But anyway-thank you for advice and fast reply, will do it next time-)

p.s. as you can see i checking what mav is reacting on my TGP moves. So i was sure what lock also will be fine-/

Edited by Pavletto
Spoiler

AMD Ryzen 7600X3D / 64Gb / 4070Ti / Quest3 / VD

VIRPIL WarBRD-D / TM F/A-18 Stick / X-56 Throttle

 

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