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  • 4 years later...

Is the LookAt constraint usable in DCS World animations? I just tried it and couldn't get it to work, but Beczl said (a while back) that it did. I looked for the wmv file, but it appears to be gone.


In particular, I have a landing gear strut with shock absorber and hydraulic actuator attached. If I use arg based rotations for the strut, I see the LookAt constraint working in 3ds Max, but if I try it in the model viewer, the orientation of the shock absorber parts are fixed and do not follow each other.

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