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Posted

Hi !

 

I would like to modify an airbase like Belbeck and would like to be able to put my own textures for the runway and the taxyways also, like for example i would like to have my runway made of 5 different textures and my taxi should have the possibility to have a holding point area where i can insert my texture there, different that the other taxi textures.

 

I was wondering if there's any chance to modify Belbeck.rn file because i want to personalise my airport without changing the look of other lock on airports !

 

Please help

 

Thanks

[sIGPIC][/sIGPIC]

Posted

Huaf-74 is preparing utility to manage these files. Until tool's release u have to edit them by example WinHex.

 

These files IIRC only keep the objects placements and coordinates only around the runway.

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Posted

Thanks for the quick reply... i would like to show you what im planing to do .... AVIANO.jpg

This is aviano airport i would like to add this initial part of the runway with the yellow arrows, and i guess i should modify the 3d model of the runway to add these texture !!!

 

What shell i do ?

The files .rn are 3d objects that can be modified ? is there any chance to add textures files to the taxiway other WPP-RUL so that i can create a holding point texture next to the RWY entrance.

[sIGPIC][/sIGPIC]

Posted

The RN files aren't 3D models at all. Hovewer inside file there is "Name_of_runway.max" sentence... In this file are IIRC only coordinates and objects placements.

 

I don't know what file is responsible for runway model, but I suggest to wait for utility from Huaf-74 or ask him about it, maybe he would give you his beta.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



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