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AI enhanced ability to populate bases, AA sites, Defensive and Offensive formations, including static objects


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Posted (edited)

Creating missions is often difficult for many. Advanced triggers, for example require the thought process of programmer in order to make them work, if at all.  It would be great to apply some AI to the process of:

  • Populating bases. 
  • Positioning SAM sites with engagement orders.
  • Placing various field formations, including static objects.
  • Giving movement routes with attacking and defending units in a batch rather than one unit at a time. 

Doing this with user friendly visual options and with natural language commands would be ideal.  I hope AI can tackle these kinds of tasks.

Edited by Gpruitt54
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